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Electron 38.x Migration Analysis for Teams for Linux

Executive Summary

This document analyzes the impact of upgrading from Electron 37.6.0 to Electron 38.2.1 for the Teams for Linux application, with particular focus on screensharing functionality and potential breaking changes.

Current State: Electron ^37.6.0
Target Version: Electron ^38.2.1
Risk Level: 🟡 MEDIUM - Some breaking changes require code updates
Estimated Effort: 2-3 days development + testing


Key Findings

Low Risk Areas

  • Core screensharing APIs (desktopCapturer, session.setDisplayMediaRequestHandler) remain stable
  • Main application architecture patterns are compatible
  • WebPreferences configuration approach still valid

⚠️ Medium Risk Areas

  • Deprecated APIs that need replacement (webFrame.routingId, plugin-crashed event)
  • Legacy Electron patterns in current codebase
  • Security configuration needs modernization

🔴 High Risk Areas

  • Complex custom screensharing UI implementation
  • Multiple IPC channels with potential race conditions
  • Disabled security features (contextIsolation: false)

Breaking Changes in Electron 38.x

1. Removed APIs

plugin-crashed Event (REMOVED)

Current Usage: Not found in codebase
Impact:None - Not currently used

ELECTRON_OZONE_PLATFORM_HINT Environment Variable (REMOVED)

Replacement: Use XDG_SESSION_TYPE=wayland
Impact: 🟡 Low - May affect Wayland users

macOS 11 Support (REMOVED)

Impact: 🟡 Low - Affects only macOS Big Sur users

2. Deprecated APIs

webFrame.routingId Property (DEPRECATED)

Current Usage: Not found in main codebase
Replacement: Use webFrame.frameToken
Impact:None - Not currently used

webFrame.findFrameByRoutingId() (DEPRECATED)

Current Usage: Not found in main codebase
Replacement: Use webFrame.findFrameByToken()
Impact:None - Not currently used

3. Behavior Changes

window.open Popups Always Resizable (NEW BEHAVIOR)

Impact: 🟡 Low - May affect popup windows if used
Solution: Use setWindowOpenHandler to control resizable behavior


Current Codebase Analysis

Security Configuration (NEEDS ATTENTION)

The current implementation has security features disabled for Teams compatibility:

webPreferences: {
partition: this.config.partition,
preload: path.join(__dirname, "..", "browser", "preload.js"),
plugins: true,
spellcheck: true,
webviewTag: true,
// SECURITY: Disabled for Teams DOM access, compensated by CSP + IPC validation
contextIsolation: false, // Required for ReactHandler DOM access
nodeIntegration: false, // Secure: preload scripts don't need this
sandbox: false, // Required for system API access
},

Analysis:

  • ⚠️ contextIsolation: false - Security risk but required for Teams DOM access
  • nodeIntegration: false - Good security practice
  • ⚠️ sandbox: false - Necessary for system API access
  • CSP implemented - Good compensating control

Screensharing Implementation Analysis

Current Architecture Complexity

Issues Identified:

  1. Complex UI System: Uses deprecated setBrowserView() API
  2. Multiple IPC Channels: selected-source, close-view, screen-sharing-started/stopped
  3. Legacy Patterns: WebContentsView vs modern approaches
  4. Race Conditions: Multiple preview window creation logic

Electron 38.x Compatibility Check

FeatureCurrent ImplementationElectron 38.x StatusAction Required
desktopCapturer.getSources()✅ Used extensively✅ CompatibleNone
session.setDisplayMediaRequestHandler()✅ Used in main flow✅ CompatibleNone
BrowserWindow creation✅ Standard usage✅ CompatibleNone
WebContentsView⚠️ Used in StreamSelector✅ CompatibleModernize usage
setBrowserView()❌ Deprecated usage⚠️ Still availableReplace with modern API
IPC Security validation✅ Custom implementation✅ CompatibleNone

Modernization Opportunities

1. Screensharing Simplification

Current Problems:

  • 9 files for screensharing functionality
  • Complex WebContentsView overlay system
  • Manual thumbnail generation and preview windows
  • Multiple IPC channels and event handlers

Modern Electron 38.x Approach:

// Simplified approach using system picker
session.defaultSession.setDisplayMediaRequestHandler((request, callback) => {
desktopCapturer.getSources({ types: ['screen', 'window'] }).then((sources) => {
// Use native system picker if available (Electron 38.x feature)
callback({ video: sources[0] })
})
}, { useSystemPicker: true }) // NEW in Electron 38.x
  1. Reduce to 3-4 files from current 9 files
  2. Use system picker where available (Linux/macOS)
  3. Simplify IPC to single request/response pattern
  4. Remove custom preview window complexity

2. API Modernization

Current Implementation: WebContentsView (Retained)

The application currently uses WebContentsView for the stream selector overlay, which displays at the bottom of the main window. This approach was retained because:

  • Better UX: Overlay appears inline without disrupting the main Teams window
  • Simpler workflow: Users stay in the same window context
  • Modern API: WebContentsView is the recommended approach for embedded content in Electron 38.x
  • Backward compatible: Works with existing resize handlers and window management
this.#view = new WebContentsView({
webPreferences: {
preload: path.join(__dirname, "preload.js"),
},
});

this.#view.webContents.loadFile(path.join(__dirname, "index.html"));
this.#parent.contentView.addChildView(this.#view);

Alternative Approach: Modal BrowserWindow (Future Option)

A modal dialog approach could be considered as a future enhancement if a more traditional dialog experience is preferred:

// Alternative: Modal BrowserWindow approach
const picker = new BrowserWindow({
parent: mainWindow,
modal: true,
width: 1000,
height: 300,
frame: true,
autoHideMenuBar: true,
resizable: true,
minimizable: false,
maximizable: false,
skipTaskbar: true,
webPreferences: {
preload: path.join(__dirname, "preload.js"),
contextIsolation: true,
nodeIntegration: false,
}
})

Considerations for modal approach:

  • ✅ More traditional dialog UX
  • ✅ No resize handler needed (OS manages positioning)
  • ✅ Clearer separation from main window
  • ⚠️ Disrupts workflow by popping up over main window
  • ⚠️ May not look as integrated with Teams interface

Decision: Retained WebContentsView for current implementation. The modal approach remains available as a future option if user feedback indicates preference for traditional dialogs.

3. Security Enhancements

While contextIsolation: false must remain for Teams compatibility, other security improvements:

  1. Enhanced CSP - Already implemented ✅
  2. IPC Validation - Already implemented ✅
  3. Minimize Node.js exposure - Consider context bridge for non-Teams functionality

Migration Roadmap

Phase 1: Core Electron Upgrade (1-2 days)

  • Update package.json to "electron": "^38.2.1"
  • Test basic application functionality
  • Verify Teams login and core features
  • Test on all target platforms (Linux/macOS/Windows)

Phase 2: Screensharing Modernization (2-3 days)

  • Implement system picker support (useSystemPicker: true)
  • Simplify StreamSelector to use modern dialog patterns
  • Reduce IPC complexity to single request/response
  • Remove deprecated setBrowserView() usage
  • Consolidate screensharing files (9 → 3-4 files)

Phase 3: Testing & Validation (1-2 days)

  • Comprehensive screensharing testing across platforms
  • Wayland compatibility testing (Linux)
  • Performance comparison with current implementation
  • Security testing with updated configuration

Phase 4: Optional Enhancements (1 day)

  • Preview window simplification or removal
  • Additional CSP hardening
  • Code cleanup and documentation updates

Platform-Specific Considerations

Linux

  • X11: Direct desktop capture works well
  • ⚠️ Wayland: May benefit from system picker improvements in Electron 38.x
  • 🔴 XDG_SESSION_TYPE: Update documentation to use this instead of deprecated ELECTRON_OZONE_PLATFORM_HINT

macOS

  • ⚠️ macOS 11 dropped: Update minimum requirements to macOS 12
  • System picker: Should improve native experience
  • Permissions: Current implementation handles screen recording permissions correctly

Windows

  • DWM Integration: Should remain compatible
  • Multi-monitor: Current implementation should work fine

Risk Assessment & Mitigation

RiskProbabilityImpactMitigation Strategy
Screensharing breaksLowHighThorough testing, fallback to current implementation
Teams DOM access failsLowCriticalKeep contextIsolation: false, extensive testing
Performance regressionMediumMediumBenchmark before/after, optimize bottlenecks
Platform-specific issuesMediumHighTest on all platforms early in process
User experience degradationLowMediumA/B test new vs old screensharing UX

Automated Testing

  • Unit tests for core screensharing functions
  • Integration tests for IPC communication
  • Platform compatibility tests

Manual Testing

  • Teams login flow on all platforms
  • Screen sharing in Teams meetings
  • Window selection functionality
  • Multiple monitor scenarios
  • Preview window behavior
  • Performance under load

User Acceptance Testing

  • Beta release to subset of users
  • Feedback collection on screensharing UX
  • Performance metrics comparison

Success Metrics

Technical Metrics

  • Zero regressions in core Teams functionality
  • Screensharing works on all supported platforms
  • No performance degradation (< 5% resource usage change)
  • Code reduction (target: 30% fewer lines in screensharing modules)

User Experience Metrics

  • Faster screensharing setup (target: 2-3 seconds faster)
  • Fewer UI steps for screen selection
  • Improved reliability (< 1% failure rate)

Conclusion

The migration to Electron 38.x presents a medium-risk, high-reward opportunity to modernize the Teams for Linux application. While the core functionality will remain compatible, the screensharing system can be significantly simplified and modernized.

Key Benefits:

  • 🚀 Simplified codebase (30% reduction in screensharing complexity)
  • 🛡️ Enhanced security through modern Electron patterns
  • Better performance with native system picker
  • 🔧 Improved maintainability with fewer files and cleaner architecture

Recommended Approach:

  1. Start with Phase 1 (basic upgrade) to validate compatibility
  2. Incrementally modernize screensharing in Phase 2
  3. Extensive testing before production release
  4. Keep fallback plan to current Electron version if critical issues arise

The estimated 4-6 day development effort is justified by the long-term maintainability improvements and modern platform integration benefits.


Next Steps

  1. Create detailed task breakdown for each migration phase
  2. Set up testing environment with Electron 38.x
  3. Implement feature flags to allow A/B testing of new vs old screensharing
  4. Plan beta release schedule for gradual rollout
  5. Document new architecture for future maintenance

This analysis will be updated as development progresses and new findings emerge.